What is the difference between rgb and ycbcr 444




















I did get my other question answered regarding x resolution , and p settings in Nvidia for the Samsung plasma. I was in clone view, which I perfer in order to make adjustments on my laptop while watching movies and video. I had to switch to dualview, which is irritating to use, but allows separate settings for quality and resolution for the laptop and the television. So with these three settings corrected it ought to be interesting to see what I've been missing. While watching a movie last night I was switching back and forth and the YCbCr is very clearly superior with my m nvidia card and plasma television.

Much cleaner picture. Where is this adjustment located? YCbCr has been around way longer than flat panel tvs or hd tv even. Its used mainly in printers and mainly art type items because of the better colors and contrast possible with Yellow, Cyan, and Magenta, compared to Red, Green,and Blue. Hello, after lots of tinkering, researching, and testing; I've managed to find a solution to this question as well as a solution for getting perceptual accuracy from From all my experience with testing the HDR toggle switch on Windows10, if RGB is your current color space, then everything will look dull and gray; whereas YCbCr will look perceptually the same but more vibrant.

The colors do not look dull and gray anymore. Update 1: I found that some dark areas in the videos are overly bright and the white background is not white enough, specifically when reading black-on-white text, when HDR is enabled.

But, when with HDR disabled, the best colors I am getting e. Apply the following settings. RGB Limited is the best option for gaming because TVs compared to monitors doesn't have the same dynamic output range, which means lower luminosity, lower brightness and darker images on the same contrast ratio. TVs are originally made for living room, console gaming and eventually movies use. When used on PC, results are compressed image, input lag, higher response times, faulty chromatic aberration, lower Hz rates with a great impact on user's eye health which leads to heavy eyes with a burning feeling around the eyeball, or when used at higher contrast rates will result at eyes redness and itching.

The only way to use your TV for gaming is to set digital color format to RGB Limited, which will dramatically reduce the drawbacks of a TV on PC and give you "monitor-like" color range. In this way, you can also overclock your TV for Higher Hz rates and use display scaling, instead of GPU scaling, which will give you the option to ignore the scale settings defined by games and softwares.

Explain youself. Many thanks for this, ntourotlis! To understand the difference, imagine a fully saturated color object under bright illumination, with half of the object in shadow. The half of the object in shadow is still fully saturated, but it is not as colorful as the brightly illuminated half of the object Fig. The shadowed side of the object is less bright and has a lower chroma level, with less colorfulness.

Reducing the color decoder Color control has a similar effect to the shadow described above. As a result, as the Color control is decreased from its normal setting, meter measurements will first show changes primarily in luminance Y rather than in chromaticity xy or uv.

Only when the Color control is decreased significantly will there be substantial changes in chromaticity reducing saturation. Unless the Color control is decreased significantly, reducing the Color control would just make all colors darker. Color Decoder Controls Two global color decoder controls, Color and Tint , were originally provided in analog displays to correct for analog signal level errors.

Color Control The Color aka Saturation, technically Chroma control increased or decreased the gain of both the Cb and Cr chroma channels in legacy analog color decoders, allowing the picture colorfulness to be increased or decreased.

Can't find what you're looking for? The key difference between the two is that RGB is the color space based on three colors, red, green, and blue.

While YCbCr is a combination of luma brightness , denoted by Y and color difference of blue Cb and red Cr from the luma. Buying a new system or changing your old system can force you to make a lot of hard decisions. Choosing a display is one of them. In this article, I will break down both the color spaces for you in detail so you can decide what to go for. The RGB is the traditional format used by devices and YCbCr is the native format that has better transmission and storage capabilities.

In the digital photography system or the video system , YCbCr is the color space that is based on 3 components. These 3 components are:. Luma is a scientific word for brightness of the color. It means that it measures the intensity of light in the color.

Which makes up for the brightness of that color. Both Cb and Cr can be seen with reference to the luma. It means that Cb can be seen as the blue color minus the luma component.

Both the Cb and Cr are components relative to another component. The naked human eye is less sensitive to both of these components. While the luma components being the intensity of light, is more sensitive for the naked human eye. The voltage signals of these colors are used. However, these colors or the RGB colors are not as efficient for the representation of the space and transmitting, as they have a lot of repetition.

A practical approximation of these colors allows better storage and transmission of the images being produced. This is done by separating the color space into three components as discussed above. The luma or the luminance signal has higher sensitivity for the human than the color components. Started by Small-Change Oct 7, Replies: Graphics Cards. Question Inconsistent mouse lag for several years even after changing computers, monitors, and peripherals Started by ro12dq-e Today at AM Replies: Windows Question Can i still run the game if my GPU isn't enough for minimum requirements?

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