Generation VIII. Its spikes are harder than steel. Black White Evolve Ferroseed. Evolve Ferroseed. X Y Evolve Ferroseed. Arbor Area. Battle Trozei Dragon Hill: Stage 1. Graucus Hall: Stage Sw Sh.
Wild Area News. Minimum stats are calculated with 0 EVs , IVs of 0, and if applicable a hindering nature. Maximum stats are calculated with EVs , IVs of 31, and if applicable a helpful nature. Damaged normally by: Normal. Weak to: Normal. Immune to: Normal. Resistant to: Normal. Level Move Type Cat. PP 01 1. Power Whip. Metal Claw. Pin Missile. Flash Cannon. Iron Head. Iron Defense. Gyro Ball. Bold indicates a move that gets STAB when used by Ferrothorn Italic indicates a move that gets STAB only when used by an evolution of Ferrothorn Click on the generation numbers at the top to see level-up moves from other generations.
TM Move Type Cat. PP TM Hyper Beam. Giga Impact. Solar Beam. Thunder Wave. Giga Drain. Sunny Day. Bullet Seed. Shadow Claw. Brutal Swing. Swords Dance. Sleep Talk. Poison Jab. Seed Bomb. Energy Ball. Stealth Rock. Grass Knot. Ferroseed can stick its spikes into cave walls to absorb the minerals from the rocks. If threatened, it can shoot a barrage of spikes so it can escape by rolling away.
Ferroseed's aim at throwing spikes will not be good at first, requiring practice to improve it. Ferroseed prefer living in moss caves. It absorbs minerals from rocks. As seen in the anime , Ferroseed can absorb nutrients from rocks and use them to grow moss for oxygen; different rocks create different types of moss with a variety of effects. Notably its spikes can grow big and strong from consuming the moss. However, absorbing nutrients from rocks that come from Chargestone Cave yields disastrous results.
Ferroseed debuted in Crisis at Ferroseed Research! However, the experiment went out of control, resulting in moss spreading around the Ferroseed Research Institute. A Ferroseed appeared in a fantasy in A Misunderstanding.
Ferroseed may be based on cockleburs , durians , or conkers, seeds from horse-chestnut trees or datura , all of which are known for their tough skin and thorns. It may also be based on a mace or flail. Ferroseed may be a combination of ferrous containing iron and seed. Page actions Article Discussion View source History. Please remember to follow the manual of style and code of conduct at all times.
Attack :. Defense :. Atk :. Def :. Speed :. For other sprites and images, please see Ferroseed images on the Bulbagarden Archives. Navigation menu Personal tools Create account Log in. Images on the Bulbagarden Archives. Type Grass. Ability Iron Barbs. Cacophony Hidden Ability. Gender ratio Unknown. Catch rate Breeding Egg Groups Grass and Mineral.
Hatch time - steps. Height 2'00". Weight Mega Stone [[ ]]. Base experience yield Unknown Gen. Leveling rate Medium Fast. EV yield Total: 1. Base friendship Ferroseed absorb minerals from rock by penetrating the walls of caves using their spikes.
Generation V. Black When threatened, it attacks by shooting a barrage of spikes, which gives it a chance to escape by rolling away. It can sharply raise the Speed stat. TM70 Flash -- 20 -- The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM73 Thunder Wave -- 20 -- A weak electric charge is launched at the target. It causes paralysis if it hits. TM74 Gyro Ball?? TM75 Swords Dance -- -- 30 -- A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Bulldoze 60 20 -- The user stomps down on the ground and attacks everything in the area. TM84 Poison Jab 80 20 30 The target is stabbed with a tentacle or arm steeped in poison.
It may also poison the target. TM86 Grass Knot?? The heavier the target, the greater the damage. TM87 Swagger -- 90 15 -- The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. The copy serves as the user's decoy. TM91 Flash Cannon 80 10 -- The user gathers all its light energy and releases it at once. TM94 Rock Smash 40 15 -- The user attacks with a punch that can shatter a rock.
It may also lower the target's Defense stat. HM01 Cut 50 95 30 -- The target is cut with a scythe or a claw. It can also be used to cut down thin trees. HM04 Strength 80 15 -- The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. Two to five seeds are shot in rapid succession. Leech Seed -- 90 10 -- Details A seed is planted on the target. It steals some HP from the target every turn.
Spikes -- -- 20 -- Details The user lays a trap of spikes at the opposing team's feet. Worry Seed -- 10 -- Details A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. Seed Bomb 80 15 -- Details The user slams a barrage of hard-shelled seeds down on the target from above. Gravity -- -- 5 -- Details Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
Rock Climb 90 85 20 20 Details The user attacks the target by smashing into it with incredible force. Stealth Rock -- -- 20 -- Details The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. Giga Drain 75 10 -- A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. Gravity -- -- 5 -- Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. Iron Defense -- -- 15 -- The user hardens its body's surface like iron, sharply raising its Defense stat.
Iron Head 80 15 -- The user slams the target with its steel-hard head. Knock Off 20 20 -- The user slaps down the target's held item, preventing that item from being used in the battle. Magnet Rise -- -- 10 -- The user levitates using electrically generated magnetism for five turns.
Seed Bomb 80 15 -- The user slams a barrage of hard-shelled seeds down on the target from above. Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows. Snore 40 15 -- An attack that can be used only if the user is asleep.
The harsh noise may also make the target flinch. Stealth Rock -- -- 20 -- The user lays a trap of levitating stones around the opponent's team. Worry Seed -- 10 -- A seed that causes worry is planted on the target. Attack Sp. Abilities : Iron Barbs. It fights by swinging around its three spiky feelers. They attach themselves to cave ceilings, firing steel spikes at targets passing beneath them.
By swinging around its three spiky feelers and shooting spikes, it can obliterate an opponent.
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